Change Scalar Parameter
I have a vertex animation directed by a texture, i want to speed and slow the animation with mapped keys, but i'm getting stuck on changing the Scalar Parameter in the level blueprint.
Here is the Scalar parameter that i need to affect (Speed), it basically determines the speed of the vertex animation
Here is my blueprint, i feel like it should work, but im having no luck.
asked Aug 10 '16 at 10:34 AM in Blueprint Scripting
your problemis that you apply a material, and then "duplicate" this mat, and modify the duplicated (instanced) material only, that means not the one applyied to the object.
answered Aug 10 '16 at 03:41 PM
i think that s not the good way to do it. you should create your material instance on event begin play (for exemple) and store it to a variable then apply it to your mesh. so you can access it and modify the scalar parameter on key press event.
answered Aug 10 '16 at 11:00 AM
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