Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Capsule shadow on destructible mesh

I saw in the property of the destructible mesh that is possible to apply a physic asset shadow ( capsule shadow ).

I tried to :

  • export my DM to 3d software and re import it as skeletal mesh, in order to create a physical asset shadow from the skeletal mesh.

But I have no result, the capsule shadow is still missing.

Is it possible to create a physics asset directly in UE4 for Destructible mesh? ( like skeletal mesh ) or what is the procedure in order to create capsule shadow for destructible mesh ?

Other question ; is there a console command in order to visualize the capsule shadow during the play ?


Product Version: UE 4.12
more ▼

asked Aug 10 '16 at 12:55 PM in Rendering

avatar image

8 2 3 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi Fourche,

Destructibles do not use Capsule Shadows. These will currently only work with Skeletal Mesh actors and requires that Capsule Indirect Shadows or Capsule Direct Shadows be enabled via the Details panel in the level. Destructibles are a form of skeletal mesh so this was likely not intended to show up here.

I've entered a ticket to call this out to remove any confusion it may cause. You can follow status of the ticket if you need here: https://issues.unrealengine.com/issue/UE-34508

Thank you!


more ▼

answered Aug 10 '16 at 07:40 PM

avatar image

Tim Hobson ♦♦ STAFF
48.8k 887 101 878

avatar image fourche13 Aug 10 '16 at 07:56 PM

Thanks for the rapid response. So I will use an other method.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question