I have spent the last two days trying to build a 32bit dev and development and or shipping version of my game but the build always fails…I’ve been working on this project for 5 months so now I’m really stuck here. I’m working with 4.9.2. I have tried creating a new empty project, migrating and packaging there but still no luck. Whats funny is that I’ve cleaned up some previous errors and now says Success-0 errors
If there are no errors it should package right???
I’m really curios about this below:
Can’t find file ‘/Game/SpherLightMap’
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.08.10-16.09.19:800][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/SpherLightMap’: Can’t find file ‘/Game/SpherLightMap’
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.08.10-16.09.19:801][ 0]LogLinker:Warning: Can’t find file ‘/Game/SpherLightMap’
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.08.10-16.09.19:801][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/SpherLightMap’: Can’t find file ‘/Game/SpherLightMap’
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.08.10-16.09.19:802][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/SpherLightMap.SpherLightMap’
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.08.10-16.09.34:430][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/Farm1 → C:/Users/orfhlaith/Documents/Unreal
Thanks in advance
Here is my error log link text