x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How could I get the Depth buffer of a SceneCapture2D?

And how to change the Projection Mode of a SceneCapture2D(not a Camera).

Product Version: UE 4.12
Tags:
more ▼

asked Aug 11 '16 at 05:52 AM in Rendering

avatar image

FIHOTCOOL
11 2 2 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

3 answers: sort voted first

Scene depth output from scene captures and orthographic projections are supported in 4.13, along with a bunch more scene capture 2d improvements.

more ▼

answered Aug 13 '16 at 12:16 AM

avatar image

DanielW STAFF
1.9k 31 11 72

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Right, so presently, SceneCapture2D does not allow using orthographic projection(I assume that is what you want). It is trivial to expand that functionality, if you are into coding. If not, make sure you **vote here** for this feature to be included.

You could get depth of SceneCapture2D by applying a post process material in the **blendables** section of your scenecapture 2d. Post process material used has to contain just one SceneTexutre:SceneDepth node, hooked up to the output.

If that is the answer, you are looking for, make sure to mark the question as resolved.

more ▼

answered Aug 11 '16 at 01:47 PM

avatar image

Deathrey
7.8k 130 31 292

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Hey, I am pretty sure these features will be in 4.13. Just wait and hope. (or try the preview or source builds)

more ▼

answered Aug 11 '16 at 03:52 PM

avatar image

DennyR
1.1k 31 12 47

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question