Camera from 2D to isometric view. Is that possible?

I was wondering if it is possible, via blue print system to make a dynamic camera,
that changes automatically the view from side to isometric.

Example: In an action/rpg like the old Zelda games, during the exploration of the world map, the camera would be set to isometric. Entering in a dungeon, the cam automatically would switch to 2D side view.

Thanks in advance for the answers.

it would be possible, you would just need to switch to the side scrolling camera when you enter the dungeon.