Odd shader light issue around border of screen

Im not really sure what is causing this bug as it seems to happen at random on Epic settings.

Hey Shirk,

I’m really going to need more information to proceed as I’ve not seen this before.

I’ll need the following to proceed:

  • Copy of your DxDiag attached here in a txt file
  • Are you able to reproduce in another project or is this only happening in your project?
  • If you’re able to reproduce this in another project please indicate the steps used and how to reproduce the issue and upload that sample here if the steps are unclear or unknown.

thank you!

Tim

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I’m just having this problem when enabling FSR 2.2 and setting r.screenpercentage from 25 to 70%

the flashing lights are caused by bloom in post process, if you disable it, the flashing lights goes away but you can see that some weird lines appear when moving the camera, I don’t know what causes it or how to fix it, please help.

DxDiag.txt (101.7 KB)