Capsule half height and jumping

If I change capsule half height to lower than 96, for example to crouched half height, then jump and try to get the half height back, the half height changes, but the camera gets higher only when player starts moving. Im using 1st person template.

Hi ferN1337,

Thank you for the report. I was able to reproduce this behavior and noticed something a bit stranger. The camera height only resets when the player is moving in the X+ direction. If you move in the X- direction, the camera stays where expected.

I’ve created JIRA UE-34567 and our developers will be investigating further. Please follow that link to monitor it’s status.

Cheers,

TJ