Hello!
I made a cube model, and made the materials in UE4 to it. My problem is, the material not streching te texture to the entire side of the cube. I tried to change the settings (Wrap to Clamp), but nothing.
what should I do? Thanks for any help!
No, and never did before It’s looks like making a UV map, but I have different material to all the six faces, and dont know how to do this
I could link you to a random video, but since you need to find the video that works for you, as I stated in no. 3, google is your friend.
“unwrap uvw 3dsmax” should work.