How can i save loadout information

Hi, i’m using an enumeration to in my character bp and HUD to change what items my character has when they first spawn with a certain loadout. How can i get the customized variables from the loadout and save them so that my character always spawns with them, unless they change, thanks for any answers :slight_smile:

I think you’re probably looking for a Struct, which can hold your enum as one of its many pieces.