I have modified the AndroidFile.h and then when I build the game for Android, I get this error
Packaging (Android (ETC2)): UnrealBuildTool: fatal error: file 'E:\UnrealEngine-4.10\Engine\Source\Runtime/Core/Public\Android/AndroidFile.h' has been modified since the precompiled header 'E:/Project/MyGame/Intermediate/Build/Android/MyGame/Development/MyGame/MyGame-armv7-es2.h.gch' was built
UnrealBuildTool: note: please rebuild precompiled header 'E:/Project/MyGame/Intermediate/Build/Android/MyGame/Development/MyGame/MyGame-armv7-es2.h.gch'
UnrealBuildTool: 1 error generated.
UnrealBuildTool: fatal error: file 'E:\UnrealEngine-4.10\Engine\Source\Runtime/Core/Public\Android/AndroidFile.h' has been modified since the precompiled header 'E:/Project/MyGame/Intermediate/Build/Android/MyGame/Development/MyGame/MyGame-armv7-es2.h.gch' was built
UnrealBuildTool: note: please rebuild precompiled header 'E:/Project/MyGame/Intermediate/Build/Android/MyGame/Development/MyGame/MyGame-armv7-es2.h.gch'
UnrealBuildTool: 1 error generated.
How should I manually rebuild the precompiled header?