Question in return value in 'Get Player Character' node

Hello,

  I just want to ask about the root motion tutorial, its regarding  in the character blueprint in the get player character node, how do pin the return value to "self", Thank you

You can’t directly wire it to “self”, because that “self” reference is a get function with 0 inputs and 1 output.
If you explain more precisely your problem maybe we can help you