Hello everybody,
I have an AI Behavior Tree running a task, with a conditional loop. Inside my task I want to set the rotation of a pawn of a certain angle, depending on how long it has been since the AI Execute Event was last called.
Basically, I would like to know if their is a way to get a Delta Second node, but for the AI Execute…
I don’t know if I make sense…
Thank you very much for your help,