Simple Move to Location Update

Hola, I’m trying to get enemies to simple move to a location, but they don’t update their path finding when the environment changes.

Is there a way within blueprint to update the environment and allow them to know they have to walk around new obstacles instead of just walking into walls and stuff like this?

Can you confirm that your navmesh rebuilds at all? You need your navmesh to be set up for runtime generation first.

Cheers,

–mieszko

Aha, yes, that’s done it! Thanks so much for your assistance!