What is up with these load times?
Ok back in the day the tools were fast and pretty stable for the most part. You use to be able to place a new object and it would throw the world material on it until the shaders were compiling. When you right clicked on a map to delete it you could just do that -sort of-.
Now when I click on anything it takes a upwards of 1 to 5 minutes to load and freezes up the editor. Sometimes I am so frustrate this is getting in the way of creativity I just quit for the day. I know once those materials are shaded and built it won't do it again but man this is really getting in the way of my level design.
Is there a way to set it back to the old way because this is making me want to cry. I spend alot of time flipping off the editor because it stands right smack in the way of my creativity.
We haven't heard from you in a while, Drixil. Are you still experiencing this issue? If so, was my last comment of any help? In the meantime, I'll be marking this issue as resolved for tracking purposes.
answered Sep 06 '16 at 07:59 PM
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