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Exporting FBX from sequence not working in 4.13?

I seem to be unable to actually export keyframed animation from the sequencer in the preview. It creates a take that's much shorter than the sequence range (I've seen it do both 30 and 49... not sure what's determining this) without any keyframe data in it. I tried the simplest possible test case to see if the problem was in my project... I created a brand new project and added a cube to the default level. I then created a sequence, left the default range of 150 frames and animated the cube moving around. I did the export from the sequencer (selected export sequence) from the "General Options" menu in the sequencer and got the same reusult... the mesh exported but no animation.

Product Version: UE 4.13 Preview
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asked Aug 16 '16 at 02:40 AM in Using UE4

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avatar image sds-michael Jul 24 '18 at 02:27 AM

I'm also seeing the same thing in UE4.20.0.

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