Stereoscopic 360 issues for youtube

Hey there I’ve been following this tutorial getting ready to try my first 360 animation in youtube

but he says to render at 4096 x 2048 but when I do that I get black edges that in the end only make a 180 video in youtube.

am I missing something because the 2 images on top of each other really make a square not a rectangle.

Also how are people converting their jpg sequences to mp4’s? Because when I take it into Adobe Media Converter it will only export a video out at a maximum of 2300x2300?

I’ve also been noticing the quality on youtube is terribly pixellated, do I just need to wait sometime for their end to produce all the different resolution versions?

Thanks in advance.

Well I eventually got it all working, here’s my try with my test file…

Although I find youtube really kills the quality of everything even when this is a 4096 x 4096 file :frowning: even if i fiddle with their quality settings whilst playing the movie.

Anyhow my process in the end was…

Following Stereo Pano Camera Tutorial for UE4 - YouTube but at 4096x4096 avi,
open in HandBrake, export as mp4 (Preset > Normal),
follow https://support.google.com/youtube/answer/6316263?hl=en&ref_topic=2888648 (but only tick the first option in their 360 Video Metadata app)
wait an hour or a day for high quality version to be produced by youtube.