2 different animations using the same button

I wanted to make my player be able to go Prone using the Buttons SHIFT and C. however i would also like to use the same buttons to make the character get up from prone. i have have the animations for both. i thought that using variables would help however i’m a newbie to using UE4 therefore i’m not keen on using variables.

well bad news here, you ll have to use variable :slight_smile:
both in your pawn blueprint and in your animation blueprint, so you can transit to one state to another.
you should take a closer look to this :
https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/CharacterMovement/Blueprints/Setup_1/