Update on struct lists collapsing

UE-12900, 18768, 28827 all relate to the same issue, editing values in a struct (arrays) and any arrays for that matter in any blueprint based editor (widget graph, bp’s, animBPs etc) collapses the entire hierachy once a value is entered in any field once the focus is lost.

This has happened to me sice about 4.7 and has been fixed here and there but in 4.10-4.13p1 its been occuring, in my current project at its current point I have a struct of structs (9+ of them actually) each holding dozens of points which I can loop over. Very tedious and I’m not sure how to setup structs in code the way I can I BP’s so I cant just code it (yet, not quite get arrays, let alone struct arrys of a struct, all blueprintStyle)

Any updates on these reports?

Thanks.

Hello Nsomnia,

I have provided links to the public tracker. Please feel free to visit the provided links for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-28827)

Link: Unreal Engine Issues and Bug Tracker (UE-18768)

Link: Unreal Engine Issues and Bug Tracker (UE-12900)

Make it a great day