Get list of textures from a material?
How can I get an array of textures used by a material at runtime, in c++?
For example, when a user clicks an object, I would like to print the names of the textures used by the object's material.
I know I can use
asked Aug 16 '16 at 01:01 PM in C++ Programming
have you tried MaterialInstance.GetUsedTextures?
answered Aug 16 '16 at 01:25 PM
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