How to check if my vehicle touches the ground?
i'm a total beginer with UE4 and right now im playing with some physiks and movements of vehicle. I tried to let the vehicle jump which worked pretty well. Now i want it only to jump when it's on the ground. I found a function calles IsMovingOnGround, but somehow the result is always false. I temporary solved it with using a delay but that's not the best way to do it.
This is the blueprint where i used it:
Hope you guys can help me there.
Thank you !
asked Aug 16 '16 at 06:50 PM in Blueprint Scripting
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