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How to check if my vehicle touches the ground?


i'm a total beginer with UE4 and right now im playing with some physiks and movements of vehicle. I tried to let the vehicle jump which worked pretty well. Now i want it only to jump when it's on the ground. I found a function calles IsMovingOnGround, but somehow the result is always false. I temporary solved it with using a delay but that's not the best way to do it.

This is the blueprint where i used it:

alt text

Hope you guys can help me there.

Thank you !

Product Version: UE 4.12
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asked Aug 16 '16 at 06:50 PM in Blueprint Scripting

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avatar image LechoDecho Aug 23 '16 at 06:57 PM


avatar image JohnADaniels Mar 31 '18 at 03:25 PM

Did you ever get this figure out?

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