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Unknown cook failure. window 64 bit

I keep getting packaging error for windows 64. I have tried migrating levels into a new project and get the same problems. Help

MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 66.951ms to complete. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:254][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:255][ 0]LogWindows:Error: === Critical error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Fatal error: [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 143] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:256][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for E:\Dropbox\2015-OxfordbrookesY2\Zone6\Week 36\OntologicalWorld\OntologicalWorld.uproject; see log C:\Users\OwenP\Ap MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) PackagingResults:Error: Error Unknown Cook Failure

Product Version: UE 4.12
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asked Aug 16 '16 at 10:03 PM in Packaging & Deployment

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owenpearce89
31 1 2 3

avatar image RVillani Aug 17 '16 at 12:21 AM

Please, Post the full Log. Most problems will give you Unknown Cook Failure at the end. But the real cause of the error will be somewhere above it.

There's a search box on the Output Log. Type Error in it and post the resulting lines here.

avatar image owenpearce89 Aug 17 '16 at 10:15 AM

MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 66.951ms to complete. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:254][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:255][ 0]LogWindows:Error: === Critical error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Fatal error: [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 143] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:256][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for E:\Dropbox\2015-OxfordbrookesY2\Zone6\Week 36\OntologicalWorld\OntologicalWorld.uproject; see log C:\Users\OwenP\Ap MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) PackagingResults:Error: Error Unknown Cook Failure

avatar image owenpearce89 Aug 17 '16 at 10:20 AM

Here is the errors in the output log. Any ideas? Thank you.

avatar image RVillani Aug 17 '16 at 03:43 PM

Well, filtering by the keyword Error didn't help. It must be an error that the compiler describes using other words. Can you post the full log in a text file? I believe AnswerHub won't let you post that much text written here.

avatar image Samantha Sutton ♦♦ STAFF Aug 17 '16 at 07:38 PM

Please upload your output logs from the editor as a .txt file so I can help you further.

Thanks!

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It seems I have found the culprit! A landscape at the bottom of a series of high rise towers. Once deleted it packaged fine. Thanks though

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answered Aug 17 '16 at 08:20 PM

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owenpearce89
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avatar image Samantha Sutton ♦♦ STAFF Aug 17 '16 at 09:40 PM

You're welcome!

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