DrawDebugLine HTC VR

DrawDebugLine is broken in VR with the HTC . It only draws correctly in the right eye, the transform of the line in the left eye is messed up.

Things work great in 4.12.

Hello timtimmy,

After further testing I believe that this in a known issue. I have provided a link to the public tracker and I have made a note on the report itself. Thank you for your time and information.

Link: Unreal Engine Issues and Bug Tracker (UE-34600)

Make it a great day