Failed to open descriptor file on Android
I put patch file in sdcard/ue4game/project/project/Content/Paks/ and got Failed to open descriptor file error. Both shipping and develop build have this issue.What should I do?
asked Aug 17 '16 at 09:27 AM in Packaging & Deployment
Thank you for your patience.
I've been looking over this issue for a couple of days and I'm running into an error where no matter what platform I build my patch for, it results in an error. I have entered a bug UE-35200 for this and hope to have more information soon.
In the meantime, I have found a few posts that I believe may be helpful with resolving the issue you've ran in to:
Let me know if you've already gotten over this issue. If you did, please let me know what helped.
answered Aug 25 '16 at 04:46 PM
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