Media Texture doesn't play after package.
Hello, i have this blueprint to ensure the media texture will play at the start of the game.
It works in the editor and during all previews of the game, but once packaged it no longer functions. I also have it mapped to the "q" key, but that still does nothing after packaged. Does anybody know how to fix this?
asked Aug 17 '16 at 10:06 AM in Bug Reports
The Media Player has recently gone through an overhaul for the upcoming releases, so the process in which to call the media player to playback has changed. For now though, I have written a tutorial to show users the proper way to get the correct functionality out of their Media Player assets.
Let me know if you have further questions or need additional assistance.
answered Aug 17 '16 at 02:03 PM
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