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Ambient sound lowers when sfx plays

When an SFX sound plays the ambient sound ( which i am using for the background music) lowers automatically for some reason, is this intended? is there anyway to disable this?

I am using 4.7, but this doesn't look like a bug but an intended feature so i guess that is irrelevant...

Some help would be greatly appreciated as this seems like a simple issue that i just can't figure out.

Product Version: UE older version
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asked Aug 17 '16 at 07:22 PM in Using UE4

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sonicphi
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avatar image Minus_Kelvin STAFF Aug 17 '16 at 08:33 PM

Make sure the sound isn't playing with a sound class that has a passive sound mix modifier enabled.

avatar image sonicphi Aug 19 '16 at 12:26 AM

I tried changing the background music's sound class to "music" and the sfx classes to "SFX" and nothing, any more tips?

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