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Unable to package project after adding New C++ Code

Hi.

I have been crawling the forums and so on to try to find an answer for this issue. Even if it's a new project or adding to an old one. I still get the same issue. And it is no different if I use a different version. I even reinstalled windows with fresh engine installs and same thing happens.

New or working project -> New C++ Code... (And I know the code works as it compiles and runs in the editor without any issues.) -> Package project for Windows 64bit... -> And then the build failed comes up.

Product Version: UE 4.13 Preview
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asked Aug 17 '16 at 07:32 PM in Packaging & Deployment

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AinSophAur
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avatar image Sean L ♦♦ STAFF Aug 17 '16 at 07:34 PM

Hello,

Could you please attempt to package again and when it fails, provide the full output log from your project's Saved->Logs folder?

Thank you

avatar image AinSophAur Aug 17 '16 at 07:39 PM

Sorry. I forgot to add it. I had it ready before I postet. My bad.link text

outputlog.txt (6.8 kB)
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After taking a look at your log file, I'm seeing this error:

ERROR: AutomationTool terminated with exception: System.ArgumentException: An item with the same key has already been added.

Here are a few resolved posts where users experience the same issue. Take a look at them and let me know if the solutions resolve your issue.

https://answers.unrealengine.com/questions/284296/cant-package-game-an-item-with-the-same-key-has-al.html

https://answers.unrealengine.com/questions/272095/programmain-error-an-item-with-the-same-key-has-al.html

https://answers.unrealengine.com/questions/243623/trouble-packaging-have-automation-error.html

Have a great day!

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answered Aug 17 '16 at 07:44 PM

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Sean L ♦♦ STAFF
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avatar image AinSophAur Aug 17 '16 at 08:15 PM

This is unbelievable. After finally being able to understand what Samantha said the first link you gave me there. It worked like a charm.

Thank you very much for your help and time Sean. You have a great day as well. :)

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