When trying to launch a project or when trying to start a packaged project, it just crashes with the reason: “Unreal Engine has stopped working”. It also says that MSVCR120.dll is the crashing module. I have attached the event and dxdiag. The packaged project worked fine a few days ago, so I don’t know why it is crashing now.
EDIT 1: When I move the built .exe from Visual Studio to any other folder than the build one, it gives me the same error.
EDIT 2: I got Visual Studio to break on the error (the line with terminate();):
/////////////////////////////////////////////////////////////////////////////
//
// __CxxUnhandledExceptionFilter - if the exception is ours, call terminate();
//
// Returns:
// If the exception was MSVC C++ EH, does not return.
// If the previous filter was NULL, returns EXCEPTION_CONTINUE_SEARCH.
// Otherwise returns value returned by previous filter.
//
LONG WINAPI __CxxUnhandledExceptionFilter(
LPEXCEPTION_POINTERS pPtrs
)
{
if (PER_IS_MSVC_PURE_OR_NATIVE_EH((EHExceptionRecord*)(pPtrs->ExceptionRecord))) {
terminate(); // Does not return
return EXCEPTION_EXECUTE_HANDLER;
}
return EXCEPTION_CONTINUE_SEARCH;
}