Transparent Material based on distance?
I've been looking around for an answer but I haven't found anything close. Does anyone know how to create a material that is opacity is based on distance? Example: If I were to look through it, distant objects would be blurry but closer objects would be more clear to see. Here is what I am trying to recreate.
You can use the DepthFade node in a material and hook it up to opacity.
answered Aug 18 '16 at 11:14 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here