Scene capture turn green after build

Hi everyone,

Im experiencing issue with the scene capture. Material that use the cube texture from the scene capture cube turn green in my Build.

Please help.

I had the same problem when i had unticked “capture every frame”, but i managed to get past this problem by setting the camera’s transform in the level blueprint after everything else was spawned to update the camera.

103894-skärmklipp.png

How exactly do you do this?