4.13 - Splinemesh ignores Phys Material Override
As stated, create a splinemesh, give it a Phys Material Override, and the splinemesh ignores it completely.
asked Aug 18 '16 at 04:46 PM in Bug Reports
After further investigation, this is working as intended. The reason you are seeing the Default Physical Material being returned is because you are using Trace Complex on your line trace, which only looks for complex collision. If you look at the tooltip for Physical Material Override, you'll notice that it uses the override only for simple collision. If you disable Trace Complex on your line trace node, you'll get the desired return, which in your case is the Test physical material.
Hope that helps
answered Aug 26 '16 at 05:43 PM
Sean L ♦♦ STAFF
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