[Closed] Level Crash on Load (4.12.5)
My project is working okay. But when loading a level that I had previously, successfully had working - it crashes instantly. This happens more when I start working a bit on a new level then try and jump into a previous level.
But not sure what it's related to. My log only reads:
[2016.08.18-17.50.45:086]LogWindows:Error: === Critical error: === Fatal error: [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Foliage\Private\FoliageInstanceBase.cpp] [Line: 90] Instance base cache - integrity verification(3): Counter: 7 Size: 4, InvSize: 2 (L:1 S:0 T:0)
I do have foliage in each level.
I don't believe I have any back-ups (are they stored somewhere specific?). I'm hoping there's something I can tweak to recover it.
asked Aug 18 '16 at 05:59 PM in Bug Reports
The question has been closed Sep 19 '16 at 01:52 PM by Stephen Ellis for the following reason:
Bug report is known issue addressed for 4.13. No further development is planned for 4.12.
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