My actor attached to other actor aren't working fine

Im trying to get an actor attached to player, but idk why im getting bugged and the hitbox appear in upper right of the screen.
Thank you for attention .

Woah. First of all, I would recommend cleaning up your blueprint and making it much neater.

Attempting to answer your question live: Twitch

Hey there, you are using the incorrect node for setting the location/rotation of the object. That node “Set Base Rotation and Base Offset in Meters” is used for VR HMDs as per its doc: https://docs.unrealengine.com/latest/INT/BlueprintAPI/Input/OculusLibrary/SetBaseRotationandBaseOffsetinMe-/index.html

Você está usando os nós errados para rotação e deslocamento

Also, please note that those AttachTo nodes you are using are deprecated, you should be using the new nodes: AttachToActor, AttachToComponent

Ty VictorBurgos, you helped alot :smiley: