Forum thread: UE 4.12.5 Building Shipping build fails :( - XR Development - Epic Developer Community Forums(
I can build development builds no problem. Building shipping builds fails with:
====8/18/2016 9:22:55 PM====PERFORMING FINAL APK PACKAGE OPERATION================================================ MainFrameActions: Packaging (Android (ETC2)): Program.Main: ERROR: AutomationTool terminated with exception: ERROR: DistributionSigning settings are not all set. Check the DistributionSettings section in the Andriod tab of Project Settings MainFrameActions: Packaging (Android (ETC2)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
Here is the full log: https://drive.google.com/open?id=0Bw...3ByMzJpN0FGT1U
Here is a video showing me turning on Shipping build settings: https://www.youtube.com/watch?v=mPZO5N9TLxQ
If I uncheck “For Distribution” option in the Packaging in Project Settings, but leave everything else as seen in the video, build is successful, but Oculus validator still says it’s a debug/development build
So, if I was deploying for Android, I would have to fill out fields in the For Distribution section in Android section (keys and all that). Gear VR doesn’t require those, so it sounds like a bug to me.