Change Color Of Paper Flipbook With Material
So I have a material that will change a specific color on a flipbook to a new color. It works just fine. My problem is that I want to apply this material to a new flipbook I have in my content browser, not create a new flipbook in the material itself.
Here is a SS of what I have:
So instead of creating the flipbook on the far left, how do I get the RGB values I need instead of having a Texture Sample to run through all this stuff. I want to get the RGB values from the flipbook I am going to apply the material to, instead of creating a new flipbook like this.
My end goal here is to change the color of a flipbook instead of creating 10 flipbooks that have 10 sprites each and now if I want a different color I would have to create so many extra images, seems like a waste.
Ultimately, the simple answer to this is you just need to convert a node into parameter.
If I have understood you and your requirement correctly, all you need to do, is:
Hope this helped with your problem~!
answered Aug 21 '16 at 12:51 PM
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