How do I achieve this text effect? (Similar to Sonic's end of level)
Hi, I'm trying to achieve an effect similar to the one in this video.
I already have my score system set up, as well as a bonus score for collecting over a certain amount of pickups. When the player completes the level, the score and the bonus are added together to reflect the new total, but they are added together instantly. I have all the maths sorted - so this question is purely related to the way in which the numbers are displayed when the math takes place.
How would I achieve the effect where the numbers are added together slowly ?
Hopefully I made this clear enough to understand.
asked May 22 '14 at 09:51 PM in Blueprint Scripting
You could have a timeline in the blueprint that represents the amount of time you want it to take to add up the score, then at each update you simply interpolate between 0 and the max score based on how far through the timeline you are, then store that temporarily and show that instead of the true max score.
answered May 22 '14 at 09:58 PM
Nick Darnell ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here