[Regression] Packaging error with example plugin installed
I can repo this in UE4.12.3, but not 4.10.4, so It seems a regression.
mono: ERROR: No modules found to build. All requested binaries were already part of the installed engine data.
Workaround: New C++ Class, which seems covert the blueprint game project to a C++ game project
This issue seems a general one that cause packaging issues in blueprint projects with plugins installed. Apparently, Modo Plugin has been bugged because of this.
A project is required to be a code project when a plugin is added to it. That's why the workaround of adding a code class to the project allows it to work. You can see this behavior by attempting to add a new plugin to a blueprint project in 4.12. The "New Plugin" button is grayed out without project code present. The reason 4.10 does not show the same behavior is because the in-editor method of plugin creation was not introduced until a later version.
answered Aug 19 '16 at 12:59 PM
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