x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Error with Google Play login

Hi all,

I have seen similar questions here, but nothing that could help me resolve my problem.

I had implemented Google Play services in my game in UE4.9. I had working login, achievements and leaderboards up until UE4.10. After update to UE4.11 i could no longer log in, I tap login in my game, Games UI shows up, then loader, loader again, and error.

Here is video on how it behaves now: link

I have tested on Android 6.0.1 and build with UE4.12.

Any help would be appreciated.

Product Version: UE 4.12
Tags:
more ▼

asked Aug 19 '16 at 02:49 PM in Blueprint Scripting

avatar image

tkrz
26 2 2

avatar image Zexus_ Aug 01 '17 at 04:37 PM

Hi, I'm having this issue too. It occurs in Distribution build only while non-distribution builds are fine I still don't know how to fix it in Distribution builds which is the essential here.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question