I followed the tutorial for make a MainMenu, in twin stick shoter, but it don't work

Hello guys
i followed up this tutorial https://docs.unrealengine.com/latest/INT/Engine/UMG/QuickStart/3/index.html , but i used TwinStickShooter instead of FPS template.When i press the PlayButton the game start, but the IMG and the MainMenu Won’t disappeare, Next here i uploaded some screen of my blueprint, i have no idea what i do wrong, it seems all perfect.
Thx for help

It should disappear as soon as you travel, as long as that GameMode/Level is separate from your actual gameplay GM/Level.

So, you can do it in two ways, I prefer to just make a separate Level, and that’s called MainMenu, I use Level BP to create widget and add to viewport.

I use the buttons to OpenLevel on click. You can then remove from parent and then it will take me to another level and that MainMenu is gone. You can also just create a separate GameMode, and call it MainMenuGameMode, and use that in the MainMenuMap to keeps things tidy for whatever logic you want to put in there (such as the widget creation/removal) and anything else if you so desire.

i followed your step, but it don’t work, do you see my screen?

thx for help
i tryed to do this, but i do some mistakes, where and how i have to link the new event “PlayNewGameEvent”? can you post some pic how you think it will be correct? thx very much