MultiSphereTrace returns 0 hits when StartPoint == EndPoint

When using a MultiSphereTraceForObjects returns an array of with length 0 if the StartPoint and EndPoint parameters are equivalent.

Hi ,

  • What is the radius you have set for the sphere trace?
  • Have you plugged in an array of actor types to check for?
  • What steps can I take to reproduce this on my end?
  • Can you show me a screenshot of your spheretrace setup?

Hi ,

We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.

  • 1000 units
  • Yes
  • Attempt a MultiSphereTrace where the StartPoint and EndPoint vectors are the same vector. Doing so results in the OutHits return value to always have 0 elements.
  • Here is a screenshot

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Thank you for submitting a bug report. I have reproduced this issue and logged a report for it [here][1]. You can track the report’s status as the issue is reviewed by our development staff.

[1]: