How to dynamically change the button image
I want to create a dynamic menu, which depending on the chosen object appears different image in this menu.
How can I access this image menu via Blueprint?
It is a system of exchange actors materials that are in the scene, as did the blueprint that makes the exchange of actors and shows the menu, only that I associate all this with a Data Struct, which will contain the StaticMesh and extra materials, which I want to appear in the menu.
asked Aug 21 '16 at 12:44 AM in Blueprint Scripting
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