How to dynamically change the button image

Hey guys.

I want to create a dynamic menu, which depending on the chosen object appears different image in this menu.

How can I access this image menu via Blueprint?

It is a system of exchange actors materials that are in the scene, as did the blueprint that makes the exchange of actors and shows the menu, only that I associate all this with a Data Struct, which will contain the StaticMesh and extra materials, which I want to appear in the menu.

Thanks

2 Likes

Hi LifeGrapher

Thanks for your answer. But how I can get this node between Button 0 and Set members Slate Brush?

I try, but can’t find.

Get Style->Split struct pin

Sorry but now I can’t Split the node…

And when I split I can’t connect Widget Style Normal or other

KK I find Pin Options

Thanks!!!

How are you?) If i was able to help you, you can mark my answer as accepted)