Behaivior Tree Characters react at the same time

Hello everyone,
I have a Main Class Character that is being inherited to child actors . All of them use same Behaivior Tree. The problem is when one of the characters see me, everyone start following. How do separate collective Intelligence in this case?

Hey Deemk0,

I think you forgot to set the BBData variables not to use as global variables.
The Instance synced bool has to be false.

A lot of people have asked this question already, try next time to search for similar questions first before asking a new one :slight_smile:

Hope this helps,
Elias

oh yes, i did forget. Thanks! Didn’t know it’s all about 1 stupid check mark