[Bug] VR motion controller becomes sketchy with 20+ physics assets.

hi
so when i have 20+ enemies and their skeletal meshes on screen the VR vive motion controllers become sketchy… like every few frames it forgets where it is and stays where it was last frame. and its intermittent

whats really strange is the fps never drops. it seems to be a physics issue only.

cuz when i remove the physics asset from the skeletal meshes everything runs smooth as butter.

im not sure if this is reproducible but its a really big problem for my game.

i need to keep the physics assets for my enemies as thats the easiest way to get the arrows to hit their skeletal meshes correctly.