Actors disappear when they arrive the border

Hey everyone.
I have three actors, let’s say they follow the character actor (me). When I move close to the ending of the map, they just disappear, a the same point.

The map is an imported fbx from blender and we have no blueprints with the action Destroy Actor…

Please help me as soon as posible

Regards

Sorry, I’ve just checked… It doesn’t disappear at all, just stops and hides itself, because in the editor I can still see it stopped just where it hid…

THANK YOU!! It was in a variable x and y but I realiced the z was de same always… -1000

I went to world settings and I had the kill z in -1000! Thank you so much, I would have never considered that point of view

what is their coordinates when they disappear?

It was the Kill Z that was configured to kill actors at z=-1000, just put a lower number and solved! Thank you for your fast reply