Billboard crosshair changing relative size in VR
I have a first person VR project and I needed a reticle for it. I made it using a Spring Arm I attached to the First Person Camera and a billboard at the end, so it would always project on top of any object I see. I checked the "Size is in screen space box" to keep the relative size constant. When I launch it in the viewport/preview window it works as intended. When I launch it in VR mode, the reticle reduces its relative size as it gets closer to the camera. Does anybody know how I can fix or work around this?
asked Aug 23 '16 at 10:51 AM in VR
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