Exceptions disabled when building for iOS
I am trying to package a project for iOS which uses exception handling. Even when exceptions are force turned on with
Cannot use try with exceptions disabled.
I spoke to RCL and someone else who's our owner of iOS development and it seems that the iOS toolchain itself is completely ignoring bForceEnableExceptions. They're also assuming it's legacy from UE3. There's currently a task in to add support for exception handling in iOS but hasn't been completed yet. Unfortunately it seems that you'll need to use the workaround of doing it through source for the time being. I'll watch the task and update you here if there are any changes or updates to it.
answered Aug 23 '16 at 05:14 PM
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