App won't install with distribution files

Hi,
I have finished the game I have been working on and now I want to put it on the app store. I have created the distribution certificate and provision. The packaging goes fine. However, when I try to install the .ipa file with iTunes it won’t do it. It is also not able to launch the game from the editor. I switched back to development files and it works fine again. So my question is - can I test with the distribution certificate and provision? How can I know if the game has been packaged correctly with distribution files?

Hi CroHrvoje,

You cannot test your project on a mobile device packaging (or launching on) with distribution certificate and provisions… You test it in shipping with development provisions and then upload the distribution package to iTunes.

The executable is the same, it’s just the signing that is different. If there is a problem with the distribution package iTunes connect will give an error message, or during the approval pass by Apple. However, the actual executable and content are exactly the same whether signed by a development or distribution provision

Technically, you could take the development signed IPA and re-sign it with the distribution certificate and upload it.

-.

You can upload your project to the app store as a beta and then install and test it through the TestFlight app through the app store.

So yes, technically you can test using your distribution files the way has pointed out -just not straight from UE4 as you can with development files.