How do I create a simple starfield skybox?
I've created my cube map to use, but I can't figure out how to implement it as a skybox. The documentation is a little lacking in this area, or I'm just way too new to this to figure it out.
Can anyone offer a hand, please?
Once you have a working cubemap, you can drop it into your level and it should show up as any other Actor if it is set up correctly. You'll want to make sure you remove the existing sky sphere (usually BP_Sky_Sphere is the default for our templates).
answered May 23 '14 at 11:51 PM
There was a great post on implementing a skybox here:
answered May 23 '14 at 05:59 PM
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