Fatal error

afer traing to open scene UE4 crash?!?!?!

3
UE4CC-Windows-7C7DFB1E4184F1A40CF1C1AC3AEBB3D4_0000
8176
0
0
0
0
16
UE4-CarlisleTraining
UE4Editor
Development

Windows
Windows
Editor

4.12.5-3039270+++UE4+Release-4.12

1033
en_US
1

C:/Program Files/Epic Games/4.12/Engine/Binaries/Win64/
C:/Program Files/Epic Games/4.12/
A4597804485989D3CDA77F8F81979793
b24ebc0936244d5b9a93e73a00f85d45

Fatal error: [File:D:\Build++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Foliage\Private\FoliageInstanceBase.cpp] [Line: 90] &nl;Instance base cache - integrity verification(3): Counter: 17 Size: 14, InvSize: 6 (L:1 S:0 T:0)&nl;
0

4
8
1
GenuineIntel
Intel(R) Coreā„¢ i7-2600K CPU @ 3.40GHz
NVIDIA GeForce GTX 1070
Windows 10

25722859520
140737488224256
65536
24
18804555776
140732716847104
1151279104
1153658880
3710091264
3851567104
0
0
0

1
0

Hi marfuse,

  • Does this occur in a clean, blan kproject with no additional content or is it limited to one project?
  • What steps can I take to reproduce this on my end?
  • Can you post your crash logs and callstack here? The crash logs can be found at \Unreal Projects\PROJECTNAME\saved\logs.
  • Are you able to open a project from the .uproject? Try going to \Unreal Projects\PROJECTNAME\ and open the projectname.uproject file.

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