How to Use Text input fields on Android?

Hy all,

I am following the Blueprinting tutorial for Multiplayer Games posted in the official Learning section.

My question is actually a UI related question on the Android platform.

The following link contains the setup that I am trying to use on Android deployment:
https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1gYqSlbGQVKsRg6fpxWndZqZ/bjAeEDUd6Ls/index.html

I have tested my final result on two different Android devices, and they produce the same problem:

  1. Touching the Text Field brings up a Pop-Up with an empty text field on top of the other, with and OK and a Cancel option ( This was not part of the tutorial so I assume it is a build in stuff ).
  2. Touching this text field brings up the standard keyboard, where I can write my input text.
  3. Confirming the text with, brings me back to the Pop-Up field that now contains my text.
  4. Clicking OK closes the field and shows my text correctly.
  5. Clicking anywhere else after all the previous steps makes the textfield blank again.

Any ideas where does it go wrong with the Android input?

FYI this issue is resolved in 4.13

I have this issue in 4.15 what i have to do ???

strange, I just built it to Android and it does work for me. I did not do anything special to solve it, in the new versions it just simply started to work.

Still using 4.13?

nope, using the latest